Interested in designing user interfaces for virtual reality? Take a look at my recent Design Observer article on the topic, written with NCSU senior graphic design major, Madeline Bone. In-world, gaze-based, audio, light-based and olfactory—dig into VR interface possibilities before the moment passes. Hurry, the forces of standardization lurk nearby.
Digital Design Theory Now Available
My new book begins in the 1960s, a period in which code began to pervade the design world. Essential works not only by designers, but also programmers, present the two threads of discourse—design and computation—that have rapidly merged into the increasingly interactive field of contemporary graphic design.
Read more on the companion website: graphicdesigntheory.net
Excited to see friends—old and new— ow.ly/MAFw30caTRX at the AIGA Board Meeting and Leadership Retreat in Dallas.
New on Design Observer: VR: No One Can Tell You, You're Doing It Wrong. Yet (co-written w/NCSU student Madeline Bone ow.ly/q9cm30bM7Tz
Timely reissue of 1977 EPA Graphic Standards System by AIGA. Support & get a copy on Kickstarter ow.ly/O0Fs30blfxI
Crazy flashback. Experience what it was like to use a Mac back in the 80s ow.ly/FJGv30aZgKp Remember MacPaint? Anyone?