Last week I traveled to Des Moines to work with graphic design students at Drake University. We spent two days discussing, concepting, prototyping and testing data visualizations for low vision users. Interested? Create your own low vision simulator goggles and more using my resources page.
Below are some key slides from my lecture:
Digital Design Theory Now Available
My new book begins in the 1960s, a period in which code began to pervade the design world. Essential works not only by designers, but also programmers, present the two threads of discourse—design and computation—that have rapidly merged into the increasingly interactive field of contemporary graphic design.
Read more on the companion website: graphicdesigntheory.net
Excited to see friends—old and new— ow.ly/MAFw30caTRX at the AIGA Board Meeting and Leadership Retreat in Dallas.
New on Design Observer: VR: No One Can Tell You, You're Doing It Wrong. Yet (co-written w/NCSU student Madeline Bone ow.ly/q9cm30bM7Tz
Timely reissue of 1977 EPA Graphic Standards System by AIGA. Support & get a copy on Kickstarter ow.ly/O0Fs30blfxI
Crazy flashback. Experience what it was like to use a Mac back in the 80s ow.ly/FJGv30aZgKp Remember MacPaint? Anyone?